Current Projects

Pillage and Plunder

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I am currently working on an ARPG looter grinder similar in mechanics to Diablo 1 & 2 and World of Warcraft Classic. For this project I am using C++, SFML, SQL, and QT6. I plan to use some procedurally generated dungeons. I also plan on creating an AI actor to do all of the voice acting since I can't hire voice actors right now. My intention for making this game is to create something that I want to play because there isn't much out there right now that is scratching the itch. And also to develop my C++ and SQL skills way beyond what they are now.
I have a writer who is working on the storyline, lore, and quests. But we still need someone to work on the art, and someone to work on the sound FX and music.

Project repo
Project webpage(Coming Soon)

Itchio to Discord status updater

I recently started posting on itchio and noticed that they had an API. Naturally I made an app that accesses their API and sends messages to my discord server to update my users when I post a new game and to privately notify me when purchases and downloads happens. I used Python and SQLite for this project, as well as itch api and Discord's webhooks.
This is still in progress because I still want to create some blog and youtube posts about it. I also need to get it constantly running on my system which should be as a crontab entry or systemd entry. But the actual application is complete and working.

Project Repo

Upcoming game jam

A friend and I are going to be joining Brackey's Game Jam in January of 2026. We are going to be using Godot to build a game in under a week. This will be my first game jam.

Brackey's Game Jam

Previous Projects

Home Library Helper

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The Home Library Helper is a webapp designed to help reader manage their library and reading stats. Me and five other people worked on this and got it running in a month. The back end uses Springboot, Java, html, css, js, and MySQL. We also made a desktop app with Java and JavaFX.

Home Library Helper
Project Repo

Conway's Game of Life

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This is one of my favorite projects that I have made. This was made in C++, SFML, and the rule laid out by John Conway.

Conway's Game of Life
Project Repo

Python API for Fluent Communication

I work with a client, Hytec, as their server guy and programmer. One of the projects that we had to do was migrate data transfer stream from a 3rd party server side push into our server and SQL to a our server side api based data pull. Using Python, I was able to map out the data from the new 3rd party api to the existing sql database and they never lost a moment of data. We put the python into a Docker container and it happily runs all day and every day. I also used the python and discord hooks to create personal and immediate notifications if the service ever stops.
I don't know how to show this one off. The code is closed source and there is no gui for it to take screenshots of. Here are the Fluent API Docs that I built the Python around.